NFL Report:  The Commissioner's View  --  Fall 1999
ONE WORD: INTERNET

You can’ t pick up a newspaper or magazine or turn on television today without seeing some reference to the Internet.

The underlying theme of each message is the same: The Internet is revolutionizing the way we work and live, and the future is going to be dramatically different because of the Internet.

There is a famous scene from the classic movie The Graduate in which Benjamin Braddock, the character portrayed by Dustin Hoffman, receives a one-word piece of advice about the future. If we were to remake The Graduate for the new millennium, we know that word would not be “plastics.”

What does the Internet mean for the NFL and its fans?

Internet use has increased dramatically in the past five years and will grow even faster in the future. There are an estimated 180 million Internet users worldwide today, including 70 million in the U.S.

The NFL and its 31 clubs are serving fans online in a variety of ways. At the dawn of the Internet revolution in 1994, the NFL became the first sports league to create an Internet site for fans–nfl.com. Today, the NFL manages six distinct World Wide Web sites and each of our 31 teams has its own site.

NFL.com is our hugely popular (more than 2 million unique users per month) and comprehensive fan site with links to each team site and other related sites. NFLEurope.com focuses on our spring European league, while SuperBowl.com offers complete coverage of the playoffs and Super Bowl. NFLmedia.com serves more specific needs of the news media that cover the NFL.

Two new NFL online destinations were added this year. NFLsundayticket.com serves our satellite television subscribers, and nflhsfb.com was launched as an information resource for high school football players, coaches, and fans.

These sites and the popular NFL team sites are evolving from static information sources to hubs of interactivity and commerce. They are connecting fans more directly and personally with players, coaches, management, and the game.

Through the Internet, fans in cyberspace now have unique access to the NFL. They can chat with players and coaches, buy tickets to games, follow text play-by-plays of games in progress, watch or listen to live press conferences, play interactive games, watch training camp practices, see weekly video and photographic highlights, purchase licensed merchandise, and send e-mail.

The Internet continues to be an area of rapidly changing technology. On the near horizon is high-speed, two-way Internet access on broad-band digital cable television lines. The Internet will be a future form of television as much as it will continue to be a vehicle for publication and commerce.

The Internet of the future is an exciting prospect and will further transform the way fans connect to professional sports. The convergence of audio, video, print, and interactivity on the Internet will have a dramatic impact on sports in the next century.

It is clear that for fans the Internet will be as critical to the future of the NFL as television was in the 1950s. It promises to be to the next half century what the development of television was to the past half century.